Picture()

Creates a picture

PICTURE   Creates and displays a picture on the graphics device

example:

	# Opening a device then
	# creating a picture
	>> device/open
	>> picture

Note: To create a pictures without opening a real device, open a "/NULL" device.

Picture

Create and display a picture on the current device. After a picture command the current picture will be reset to the new picture and the previous picture can be accessed via the Pic() command ( i.e. Redraw pic:rel(-1) ). Whenever a picture is created, a default unscaled window is also created see ( Win_unscaled() ) this window takes up the whole drawable area of the picture so that the device co-ordinates and window co-ordinates match.

Parameters:

RESULT = (Picture)

This returns all of the properties of a Picture as a picture object reference.