Creates a picture
PICTURE | Creates and displays a picture on the graphics device |
example:
# Opening a device then # creating a picture >> device/open >> picture
Note: To create a pictures without opening a real device, open a "/NULL" device.
Create and display a picture on the current device. After a picture command the current picture will be reset to the new picture and the previous picture can be accessed via the Pic() command ( i.e. Redraw pic:rel(-1) ). Whenever a picture is created, a default unscaled window is also created see ( Win_unscaled() ) this window takes up the whole drawable area of the picture so that the device co-ordinates and window co-ordinates match.
Parameters:
RESULT = (Picture)
This returns all of the properties of a Picture as a picture object reference.